Crowdsourcing is becoming more and more common in the digital humanities. Here is a sampling of projects which currently include crowdsourcing features:
- wardepartmentpapers.org
- diyhistory.lib.uiowa.edu/
- www.flickr.com/photos/library_of_congress/
- www.pepysdiary.com/
- www.ucl.ac.uk/Bentham-Project
- www.archives.gov/citizen-archivist/
- menus.nypl.org/
- www.brooklynmuseum.org/opencollection/tag_game/start.php
- www.brooklynmuseum.org/opencollection/freeze_tag/start.php
- swem.wm.edu/news/fights-rights/transcription-project
- www.medici.org/
I would be interested in a discussion of how crowdsourcing can be used in digital humanities projects. Topics of discussion could include:
- How to implement crowdsourcing
- Successes / Failures
- Strengths / Weaknesses
- Issues / Barriers
See also the proposal for a “play” crowdsourcing session.
Cool session proposal!
This sounds fantastic to me, and could relate to a question I’m formulating. I’ve been thinking about non-crowdsourced digital archives, some of which are my favorites. Their successes sometimes include unity and quality, but their quality may also be at the expense of being narrow. This is a session I’d love to participate in.