Rob Weidman – THATCamp Lehigh Valley 2013 http://lehigh2013.thatcamp.org The Humanities and Technology Camp Wed, 06 Mar 2013 16:38:35 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.12 Crowdsourcing links http://lehigh2013.thatcamp.org/03/04/crowdsourcing-links/ Mon, 04 Mar 2013 17:57:35 +0000 http://lehigh2013.thatcamp.org/?p=354 ]]> Join the Crowd: Hands-On Digital Humanities Crowdsourcing [Play] http://lehigh2013.thatcamp.org/02/25/join-the-crowd-hands-on-digital-humanities-crowdsourcing-play/ http://lehigh2013.thatcamp.org/02/25/join-the-crowd-hands-on-digital-humanities-crowdsourcing-play/#comments Mon, 25 Feb 2013 18:50:23 +0000 http://lehigh2013.thatcamp.org/?p=261 Continue reading ]]>

This is a companion “play” session to the “talk” on crowdsourcing in the digital humanities. In this session we would visit various sites and contribute by reviewing menus, tagging photos, transcribing letters, etc.

We could share our thoughts informally during the process and more formally in a “debriefing” after our group crowdsourcing session. This is seen as a companion to the talk on crowd sourcing, but the two sessions could be compressed into one if necessary.

Possible sites on which to “play”:

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Crowdsourcing in the Digital Humanities [Talk] http://lehigh2013.thatcamp.org/02/25/crowdsourcing-in-the-digital-humanities-talk/ http://lehigh2013.thatcamp.org/02/25/crowdsourcing-in-the-digital-humanities-talk/#comments Mon, 25 Feb 2013 18:47:07 +0000 http://lehigh2013.thatcamp.org/?p=258 Continue reading ]]>

Crowdsourcing is becoming more and more common in the digital humanities. Here is a sampling of projects which currently include crowdsourcing features:

I would be interested in a discussion of how crowdsourcing can be used in digital humanities projects. Topics of discussion could include:

  • How to  implement crowdsourcing
  • Successes / Failures
  • Strengths / Weaknesses
  • Issues / Barriers

See also the proposal for a “play” crowdsourcing session.

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